﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ShootThemUp
{
    class Apparition
    {
        public TimeSpan Moment;
        public bool Termine = false;

        public List<Enemy> enemies = new List<Enemy>();

        public Apparition(int millisecondes)
        {
            Moment = new TimeSpan(0, 0, 0, 0, millisecondes);
        }
    }
}
